# Wireframe terrain

Visual style (Techniques)
Source: https://visual-gallery.asami.tokyo/en/styles/wireframe-terrain

A rolling dune landscape drawn only as a triangular wireframe mesh.

## Palette
- #F2EFE8 Paper (~84%)
- #2A3140 Ink (~8%)
- #9AA6BC Blue-gray (~5%)
- #E07A4D Orange accent (~3%)

## Visual traits
- The terrain is a triangle-strip mesh drawn as thin lines only, with no filled surfaces
- Vertex heights follow smooth noise, forming rolling dunes
- Seen in perspective from a low, tilted camera; the mesh fills the lower half and the upper half is empty paper
- Line color changes with distance: dark ink in front, blue-gray in the middle, orange at the back
- Lines fade toward the back, leaving the far rows faint

## Prompt
Wireframe terrain: a rolling dune landscape rendered only as a fine triangle-strip wireframe mesh, no filled surfaces, seen in perspective from a low tilted camera so the mesh fills the lower half and the upper half is empty warm off-white paper. Thin lines change color with distance: dark slate ink in the foreground, blue-gray in the middle and orange in the far rows, which fade toward the horizon.

## Avoid
solid shaded terrain, photorealistic sand texture, thick cartoon outlines, orthographic top-down view, dark background, neon glow
