{"slug":"texture-lighting-emissive","title":{"ja":"発光","en":"Emissive glow"},"summary":{"ja":"物そのものが光り、周りににじんで、近くの面を照らす。","en":"An object gives off its own light, which bleeds into a halo and lights nearby surfaces."},"categories":["art","uiux","3dcg"],"subAspects":["texture.lighting"],"aspects":["texture"],"tags":["emissive","glow","bloom"],"keywords":["emissive","self-illuminated","glow","bloom","light source in scene"],"traits":{"en":["The glowing object is the brightest thing in the scene and shows almost no shading of its own","A soft halo bleeds past its outline (bloom)","Nearby surfaces facing it are lit in its color; light falls off with distance","The rest of the scene stays dark"],"ja":["光る物が場面でいちばん明るく、それ自体にはほとんど陰影がない","輪郭の外に、やわらかい光のにじみ（ブルーム）が広がる","近くの、光る物に向いた面がその色で照らされ、離れるほど暗くなる","場面のほかの部分は暗いまま"]},"prompt":"Emissive glow lighting: a self-illuminated object is the brightest thing in a dark scene, with almost no shading of its own and a soft bloom halo around its outline. Nearby surfaces facing it pick up its warm color, fading with distance; the rest of the scene stays dark.","negativePrompt":"external key light, daylight, flat lighting, bright background, cast shadows from the glowing object","contrasts":[],"images":[],"references":[{"label":"ria-studio — PbrViewer3D (emissive)","url":"https://github.com/asamiile/ria-studio/blob/main/desktop-3d-asset/src/renderer/src/pages/components/PbrViewer3D.tsx"}],"links":{"page":{"ja":"https://visual-gallery.asami.tokyo/ja/styles/texture-lighting-emissive","en":"https://visual-gallery.asami.tokyo/en/styles/texture-lighting-emissive"},"json":"https://visual-gallery.asami.tokyo/api/v1/styles/texture-lighting-emissive","markdown":"https://visual-gallery.asami.tokyo/api/v1/styles/texture-lighting-emissive/md"}}